![]() Astro Man, Grenade Man, Blast Man and Bounce Man's sprites have some border pixels cut off during certain animations. Walking on a Chill Block after a transition will make you fall through it. Using Pile Driver on the ground and leaving the ground slightly pushes the player down. Using Charge Kick too close to a ceiling may block the player. Fuse Rails as a floor, similarly to spikes, now have lower priority than solids, not hurting the player if they are only partially touching it. Added a new example level: Magnetic Interference by Objectionable. You cannot move when attached to the Conveyor variant though, so be careful! Jump into this ceiling to stick to it and move around freely. ![]() ![]() Added the Magnetic Ceiling, as well as On/Off and Conveyor variants.
0 Comments
Leave a Reply. |