So what if we wanted to animate a spritesheet in Unity? Phaser is an awesome framework, but it doesn’t compare to Unity on a professional level. These animations could be character sprites or even elements that exist as part of the background.Ī few months back, I wrote a tutorial titled, Animate Spritesheets in a Phaser Game, around creating a spritesheet and then animating it within a Phaser game. ![]() When it comes to developing a game, at some point in time you’re going to want to animate some component within the game.
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